23 October 2012
The edge of space was where Felix Baumgartner stood Sunday, October 14 2012. At 39km or 128,100ft, already setting a world record for highest manned balloon flight, Baumgartner leaned forward and rapidly disappeared from camera view.
9 minutes later Felix Baumgartner was on the New Mexico desert ground, fists in the air in triumph. His decent set additional world records for becoming the first skydiver to break the speed of sound, reaching a maximum velocity of 1,342km/h (833.9mph), and the record for highest ever freefall.
The entire event was broadcast live on youtube.com where another record was broken for simultaneous views. More than 8 million viewers watched the descent through youtube’s streaming service. The event was broadcast by 77 stations across 48 countries around the world.
All the graphic content for TV and for live stream was provided by Vizrt Technology. The joint team of Vizrt and netventure personnel, represented on site by Yan Heydlauf of Vizrt South West Europe and Stefan Meyer of netventure Germany, gathered live data from capsule telemetry, mission clocks, chest pack information, bio-meds and other mission information in Red Bull Stratos Mission Control in Roswell, New Mexico. All data for several websites were fed by web services provided by netventure using data centers in Germany, Austria, Ireland and the US.
The team used Viz Graphic Hub’s shared memory to distribute content simultaneously between New Mexico and the Red Bull Stratos studio at Servus TV in Salzburg, Austria. A Viz|Trio operator simply called up “pages” in a Viz|Trio show while the content was constantly being updated live using scripting and Viz Graphics Hub shared memory maps. Three Viz Engines, Vizrt’s real-time 3D compositing engine, were used to display the on-air graphics and video compositing. At Servus TV, netventure film Austria, which has been in charge of live graphics services for two years, used the same Viz|Trio show to broadcast this successful event. The several Viz|Trio systems were used to display on air graphics and all the studio monitors.
“Red Bull has been an exciting partner for us to work with over the last few years. From the Red Bull X-Fighters to this amazing jump, they are constantly pushing the limit and bringing us fun new challenges.” said Petter Ole Jakobsen, CTO Vizrt. “We congratulate Felix for this landmark accomplishment.”
11 September 2012
never.no and Vizrt Inc. announce a partnership to bring a comprehensive suite of social media tools to the broadcast industry. These tools engage the audience while providing broadcasters the means to take full advantage of this new source of content and user data.
With the partnership between Vizrt and never.no, broadcasters now have the tools to embrace social user generated content (UGC) and integrate it easily, flexibly, and seamlessly within Vizrtgraphics and multiplatform distribution workflows. Together, Vizrt—the world leader in real-time 3D graphics and never.no—the world leader in social TV solutions—are bringing to market an unmatched end-to-end solution for merging social media into the existing automated broadcast production pipeline.
With never.no technology, broadcasters can monitor, filter, approve and harvest—tweets, SMS, MMS, RSS feeds, Facebook posts — all kinds of content cascading from the many new social media platforms. They can build playlists or carousels of select social content they want to push to air. The never.no user interface empowers broadcasters with secure editorial control over what social media content they aggregate, post or use on-air.
Managed chaos
The data is then cultivated by never.no in a form that makes it easier to incorporate into the data-driven 3D graphics Vizrt products. Never.no tools integrate within newsroom computer systems, such as Avid iNews and AP’s ENPS in the Viz Content Pilot interface, so users won’t have to refer to a separate never.no user interface or leave their primary application to work with never.no social data tools.
During a live show, broadcasters can instruct viewers to post their comments on the station’s Facebook page, Tweet on a specific hash-tagged topic or respond by other means and then harvest those responses. They can generate tickers of Twitter comments, put Facebook posts in a graphic, create pop-ups, show online poll results—and use the content any way they want—to integrate them within on-air graphics or push data-rich displays back to the second screen or to social platforms.
Spot what’s hot
As part of never.no’s interactive “TV. Mobile. Social. 1Framework,” broadcasters can use “word clouds” to determine and analyze what’s trending right now on Facebook and Twitter, or other social platforms, and report that timely insight back to its increasingly dual-screen users. Social buzz can generate very valuable market research for honing business strategies—like setting advertising rates, identifying viewer demographics or making changes to programs, products, or services.
Perhaps there’s a particular keyword that’s popping up everywhere, such as the name of a star athlete, celebrity, or politician. never.no’s “What’s Trending” toolkit can identify that emerging trend. Word clouds also put social buzz into context, such as geographical differences or time progressions.
For example, comments posted by people as they are affected by a terrible storm that’s passing through a region, or political comments by geographic location as polls close nationwide on Election Day. This data can be harnessed and placed onto maps in Viz World to give a perspective of where the events are taking place.
Automated workflow
Vizrt’s product portfolio hasfeatures and functionality to enable broadcasters to employ social content on the air, whether it’s from iPhone’s (iOS), Androids, iPads (tablet PCs), SMS or RSS feeds, among other data streams.
There are also tools allowing broadcasters to push content to social networks to elicit viewer response as well as promote and publicize their programming and brands. For example, Viz MultiChannel, Vizrt’s channel branding tool, will help broadcasters update Facebook and Twitter pages automatically. It will automatically post information like programming notes and schedule changes to the station’s Facebook or Twitter pages as secondary events defined by the traffic department.
Other Vizrt products—including the Viz Trio character generator and Viz Content Pilot, a template-based live graphics system—can also integrate virtually any kind of social content—such as Skype video calls, Word clouds, tweets with hash-tags and/or geographical tags, and Facebook posts—into graphics and scenes. Viz Virtual Studio can incorporate social content into immersive 3D sets. Viz Ticker can scroll the information across the screen.
The editorial staff never sees the station’s login information. Since they can only update and retrieve the data, this solution is a very secure part of the established broadcast workflow.
Immersing social content into graphics and programs builds a loyal audience, which in turns boosts station revenues, especially if the viewership is comprised of the much sought-after younger demographic.
16 August 2012
Wildfires, severe weather, civil unrest, terrorist attacks, global sporting and human interest events are just some of the breaking news stories broadcasters need to bring to viewers. But sending camera crews to news hot spots, especially in remote locations, can be difficult, costly and even dangerous. Vizrt recently launched a new service called DigitalGlobe Online that gives Vizrt customers access to DigitalGlobe’s vast satellite imagery library. Part of the DigitalGlobe Online service is FirstLook, a faster, more cost-effective way to capture events from around the world.
As the name implies, Vizrt customers will get a “first look” at any digital satellite imagery captured by one of DigitalGlobe’s three commercial satellites. When an event happens globally, DigitalGlobe activates the service by tasking their constellation of satellites to the event location, taking new high-resolution images. Within hours these images are available to all DigitalGlobe Online customers with the option to purchase. Customers are sent notifications from Vizrt when an event collection is activated and can preview the collected content to decide if they want to purchase them.
Upon launch, the service was providing Vizrt’s DigitalGlobe Online customers with new images from the Olympics, a Typhoon in the Northwest Pacific and images from the Hungarian Grand Prix. Customers could also find images for older stories such as mudslides in Japan, wildfires in the American west and images from the civil unrest in Syria.
From within Vizrt systems—such as Viz World for branded, animated, template-based maps; Viz Trio for live graphics creation; Viz Weather; and Viz Artist for graphics and template design—customers can use search, purchase and incorporate FirstLook images into their own content.
Using Viz World 12.0’s map editing tools, including zoom, crop, pan, trim, or label, Vizrt artists can manipulate FirstLook satellite imagery to create animated maps. They can also string together images that DigitalGlobe satellites captured before, during and after an event to show how the situation progressed over time.
“With the launch of FirstLook into the Vizrt portfolio, we’re pleased to expand our relationship and partnership with DigitalGlobe,” said Petter Ole Jakobsen, CTO of Vizrt. “Not only is DigitalGlobe’s massive online library of satellite imagery accessible to our customers, FirstLook is now available providing a brand new service that addresses the need to show breaking news events as they unfold around the world.”
“Our collaboration with Vizrt is a natural fit for DigitalGlobe because television broadcasters are a primary market for our high-resolution digital satellite imagery,” said Andrea Bersan, international vice president at DigitalGlobe “Being first to air with valuable content is a key objective for any competitive broadcast news organization. For reports on perilous events, like a nuclear power plant accident or tsunami, FirstLook can give everyone a birds-eye view from the safety of an orbiting satellite.”
www.vizrt.com
23 July 2012
Vizrt will supply BBC Sport with their HD graphics engines to deliver the broadcaster’s live television graphics for the London 2012 Olympic Games. Working in conjunction with Vizrt are two London-based graphics providers – Mammoth Graphics and deltatre. The two firms will use their Vizrt expertise to design, operate and manage the delivery of the live HD graphics operation, which will be based within the broadcaster’s studio at the International Broadcast Centre (IBC) in London.
The graphics suite will be equipped with 12 Viz Trio character generator (CG) systems, with each of six Trio live graphics systems paired with six Viz Engine HD/SD rendering systems for realtime compositing of HD video and graphics.
Two Trio/Engine combinations will be dedicated to graphics creation for BBC-1, while two more combos will support different events being carried on BBC-3, a channel targeted to a relatively younger demographic. The remaining two Trio/Engine combos will serve as spares for failsafe redundancy. All of the Vizrt systems will have access to all live video feeds coming into the IBC from all the venues, and many live graphics will integrate live video.
“All graphics and templates will have a unique BBC style created in advance using Viz Artist design software including full-screens, lower thirds, and side panels, as well as a visually riveting 3D ‘medals table’ that illustrates the medals count by nation,” said Phil Long, managing director of Mammoth Graphics. “Most of the graphics for nearly three dozen sports—roughly 2,500 events—will be live and coming from the Vizrt boxes.”
Long agrees that a key strength of the Vizrt graphics platform for high-profile events like the London Summer Games is the ability to customize it to support specific applications. For example, Mammoth Graphics collaborated with another live graphics vendor, Kenziko, to create a bespoke device called KineTrak, which will debut on the London Summer Games. KineTrak detects and interprets human movements to allow on-camera presenters to control and manipulate the presentation of live graphics.
“We’re pleased that Mammoth Graphics and deltatre have expressed confidence in our live graphics workflow for the BBC’s multichannel coverage of the Summer Games,” said Petter Ole Jakobsen, CTO of Vizrt. “We take pride in providing a powerful, integrated live graphics workflow that meets whatever graphics needs sport producers and broadcasters may have when covering such demanding live events. We can’t wait to see the graphics innovations they bring to the coverage of the Games.”
25 June 2012
Vizrt Ltd. announced today that the Company has signed a deal worth in excess of USD 500,000 for the implementation of broadcast graphics products with a television network in Australia.
The deal expands the broadcasters’ already significant Vizrt infrastructure by adding channel-branding capabilities for their HD and SD channels. With Viz MultiChannel, the broadcaster can promote commercial messages on multiple channels while having a centralized workflow on a single desktop.
The broadcaster also purchased several Viz Engines, Vizrt’s real-time 3D rendering engine. The combination of Viz MultiChannel and Viz Engine gives the broadcaster an integrated workflow for triggering graphics, video and images in real-time across every channel.
About Vizrt:
Vizrt provides real-time 3D graphics and asset management tools for the broadcast industry – from award-winning animations & maps to online publishing tools. Vizrt’s products are used by the world’s leading broadcasters and publishing houses, including: CNN, CBS, Fox, the BBC, BSkyB, ITN, ZDF, Star TV, Network 18, TV Today, CCTV, NHK, The Globe and Mail, Times Online, The Telegraph, and Welt Online. Furthermore, many world-class production houses and corporate institutions such as the Stock Exchanges in New York and London use Vizrt systems.
www.vizrt.com